October 7, 2017

Building Virtual Worlds Round 2

After a successful and exhilarating Round 1 of BVW, we were looking forward to the curveballs that the professors would throw at us during the second round. Since, I had worked on the HTC Vive VR headset during Round 1, I knew that I was going to get the Microsoft Hololens as my development platform for Round 2.

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September 23, 2017

Building Virtual Worlds Round 1

Building Virtual Worlds is an integral part of the curriculum at the Entertainment Technology Center at Carnegie Mellon University. It involves being put in teams of 4-5 students from different disciplines like programming, art, sound and production and building a game or an experience in 1-2 weeks based on the prompts and constraints of that rounds assignment. This technique was pioneered by the great Randy Pausch as a primer to great game development after his sabbatical at Disney Imagineering to be able to foster better teamwork and to allow for true multi-disciplinary collaboration. In the next few blog posts I will share my experience going through Building Virtual Worlds (BVW).

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